After months of speculation, Elden Ring recently showcased 15 minutes of long deep dive gameplay. From the Chaos Blade’s successor to changing the plunging attack mechanics of Dark Souls, the preview showcased many interesting gameplay elements.

Comparing the performance of Elden Ring on various platforms

Developed by Fromsoftware and published by Bandai Namco, Elden Ring is all set to be released on 25 February 2022. The game will be released on the PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, and PC.

Bandai Namco recently revealed the targeted specs for each system with HDR and ray tracing support. However, it should be mentioned that 4K and HDR require a compatible display, and ray tracing on PC requires a compatible graphics card.

PC

Maximum Resolution: Up to 3840 x 2160 PFramerate: Up to 60 FPSHDR: SupportedRay tracing (via patch): Supported

PlayStation 4

Maximum Resolution: Up to 1920 x 1080 PFramerate: Up to 30 FPSHDR: SupportedRay tracing (via patch): Unsupported

PlayStation 4 Pro

Maximum Resolution: Up to 3200 x 1800 P (With Checkerboard)Framerate: Up to 30 FPSHDR: SupportedRay tracing (via patch): Unsupported

PlayStation 5

Maximum Resolution: Up to 3840 x 2160 PFramerate: Up to 60 FPS (with Performance mode)HDR: SupportedRay tracing (via patch): Supported

Xbox One

Maximum Resolution: Up to 1600 x 900 PFramerate: Up to 30 FPSHDR: UnsupportedRay tracing (via patch): Unsupported

Xbox One S

Maximum Resolution: Up to 1600 x 900 PFramerate: Up to 30 FPSHDR: SupportedRay tracing (via patch): Unsupported

Xbox One X

Maximum Resolution: Up to 3840 x 2160 PFramerate: Up to 30 FPSHDR: SupportedRay tracing (via patch): Unsupported

Xbox Series S

Maximum Resolution:Framerate: Up to 60 FPS (With Performance Mode)HDR: SupportedRay tracing (via patch): Unsupported

Xbox Series X

Maximum Resolution: Up to 3840 x 2160 PFramerate: Up to 60 FPS (With Performance Mode)HDR: SupportedRay tracing (via patch): Supported

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