Elden Ring features several fearsome bosses, and some of them are known for delaying their attacks to an unusual degree. These bosses don’t telegraph the move too well, making users guess the exact moment the strike will land. Some players consider this to be a flaw in Elden Ring’s encounter design, and one clip serves as a great example of how bosses delaying their attacks may not always work out for the best.
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A Reddit user named ValueBaby is fighting Margit in Elden Ring. After successfully dodging the first few attacks, the player sees Margit lift his weapon to finish the combo and decides to circle around the boss to hopefully avoid the strike. However, Margit delays his attack for a good five seconds, giving the user enough time to simply walk away from the enemy. The player and the boss stare at each other for a few seconds before presumably resuming the fight.
Many users make fun of Margit for simply forgetting to attack, and one player claims that the boss wanted to deter ValueBaby. Another Elden Ring fan compares this clip to someone wanting to sneeze but not being able to do so. While the post is filled with jokes, most users seem to agree that Margit changed his mind because the player walked away.
Margit is perhaps famous for delaying his attacks, as fans can find several videos of him changing the timing of the last swing featured in the clip. This post seems like a recreation of an Elden Ring video from earlier in 2022, as it too featured Margit delaying his attack for a considerable amount of time before changing his mind.
While Margit is ultimately optional, most players will face him as their first major boss in Elden Ring. He also blocks the path to Stormveil Castle, one of the first legacy dungeons in the game. While Elden Ring features a massive open world, legacy dungeons work similarly to the main levels from the Dark Souls series, as they are filled with traps, shortcuts, and useful pieces of equipment.
Elden Ring is available now for PC, PS4, PS5, Xbox One, and Xbox Series X/S.
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